let engineIndicatorLight = 'red blinking'; let spaceSuitOn = true; let shuttleCabinReady = true; let crewStatus = spaceSuitOn && shuttleCabinReady; let computerStatusCode = 200; let shuttleSpeed = 15_000; if (crewStatus) { console.log('Crew Ready'); } else { console.log('Crew Not Ready'); } if (computerStatusCode === 200) { console.log('Please stand by, computer is rebooting!'); } else if (computerStatusCode === 400) { console.log('Success. Computer Online'); } else { console.log('ALERT: computer offline'); } if (shuttleSpeed > 17_500) { console.log('ALERT!: Escape velocity reached'); } else if (shuttleSpeed < 8_000) { console.log('ALERT! cannot maintain orbit'); } else { console.log('Stable speed') } let fuelLevel = 5_000; let engineTemperature = 2_000; if (fuelLevel < 1_000 || engineTemperature > 3_500 || engineIndicatorLight === 'red blinking') { console.log('ENGINE FAILURE EMMINENT'); } else if (fuelLevel <= 5_000 || engineTemperature > 2_500) { console.log('Check fuel level. Engines running hot') } else if (fuelLevel > 20_000 && engineTemperature <= 2_500) { console.log('"Full tank, Engines good.') } else if (fuelLevel > 10_000 && engineTemperature < 2_500) { console.log('Fuel level above 50%. Engines good.') } else if (fuelLevel > 5_000 && engineTemperature < 2_500) { console.log('Fuel level above 25%. Engines good.') } else { // in case engineTemperature or fuelLevel are undefined; console.log('Fuel and engines status pending..') }